The Legend Of Zelda Four Swords Gamecube Rom
The Legend of Zelda Four Swords Adventures GCN ISO is Hyrulean Adventure, an episodic, cooperative multiplayer adaptation of conventional The Legend of Zelda gameplay. Shadow Battle is a competitive multiplayer battle mode.
The Legend of Zelda: Four Swords Adventures is the eleventh installment in Nintendo's The Legend of Zelda series. It was released for the Nintendo GameCube home video. Download Legend Of Zelda, The - A Link To The Past Four Swords for Gameboy Advance(GBA) and play Legend Of Zelda, The - A Link.
Hyrulean Adventure is the main campaign of Four Swords Adventures, and can be played by one to four players. It consists of eight worlds, each with three stages and a boss battle. Screenshots: You can also play this game on pc using The Legend of Zelda Four Swords Adventures GCN ISO Info: Release Date: June 7, 2004 Genre: Action Publisher: Nintendo Developer: Nintendo Region: USA Platform: GAMECUBE Rom Type: ISO.
Heavy Rain Update Pc Ita. The Legend of Zelda: Four Swords Adventures March 18, 2004 June 7, 2004 January 7, 2005 April 7, 2005, (), (), 5 Perfect,, See also. The Legend of Zelda: Four Swords Adventures is a video game in Nintendo's The Legend of Zelda series. It was released for the Nintendo GameCube in Japan on March 18, 2004; in North America on June 7, 2004; in Europe on January 7, 2005; and in Australia on April 7, 2005.
The Game Boy Advance hand held game console can be used as a controller when using the Nintendo GameCube Game Boy Advance Cable bundled with the game. Contents • • • • • • • • • • • • • • • Emulation Information Game Boy Advance GameCube Connectivity This title supports GameBoy Advance connection support can be supported via joybus emulation. Such requires VBA-M (r947 or newer) and a dump of GBA BIOS. Compatibility can be assumed to align with the indicated revisions.
However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate. Testing This title has been tested on the environments listed below: Test Entries Revision OS Version CPU GPU Result Tester r4598 Windows Vista Intel Core 2 Duo E4500 @ 2.2GHz Intel GMA 945 Fully playable: 50-80FPS with default settings and DX9 plug-in r6315 Windows Intel Core i7-720 ATI Radeon HD 5730 Fully playable, even with multiplayer (GBA Link with Dolphin and VBA-M) r6887 Windows Vista Intel Core 2 Duo T8100 @ 2.2GHz ATI Mobility Radeon HD 3470 Playable: Could play until the Moon Gate crash. 50-60FPS with DX9 plug-in and OpenCL enabled. R7303 Windows 7 AMD Phenom II X3 N850 @ 2.2GHz ATI Mobility Radeon HD 4250 Slow: 10-30FPS with DX11 r7440 Windows XP Intel Core 2 Duo @ 2.93GHz NVIDIA GeForce GTX 260 Playable: Some massive slowdowns and the known glitches.
First Moon Gate worked fine, second crashed the game. R7714 Windows 7 Intel Core i3-370M @ 2.4GHz ATI Radeon HD 6370M Fully playable: No slowdowns, no known glitches. 3.0-377 Windows 7 Intel Core i7-2600K ATI Radeon HD 6850 Work great, but the game can freeze/slowdown on when you enter a moongate. Fixed the problem with 'Skip EFB access from CPU'. 3.0-436 Windows XP Intel Core 2 Duo E4500 ATI Radeon HD 2600 XT Runs okay, 25-35FPS.
3.0-681 Ubuntu 12.04 AMD Athlon 64 X2 @ 3.2GHz NVIDIA GeForce GTS 450 Work great, but the game can freeze (). Unknown Revision Android Krait 300 @ 1.9 GHz Adreno 320 Windows 7 Intel Core i5-650 @ 3.2GHz ATI Radeon HD 5570 Runs great till Level 2-2.
Transparency issues and similar minor graphical bugs are still there, but the game runs mostly at full speed. There is only some lag when the screen becomes busy. No audio problems discovered.