Spear End Of Destiny Sdl

  
Spear End Of Destiny Download

Re: Spear of Destiny: Final Resistance SDL Released by scharf05 on Tue Aug 14, 2012 7:13 pm By the way, if you guys need any help concerning walkthrough, just post down here. Tehanu (the Earthsea Cycle, Book 4).

.:/ Navigation.:/Main Site.:/ Wolf 3-D.:/ Editing.:/ Shared.:/ Add-ons Wolfer Spotlight AReyeP & MCS Hop to I was a bit reluctant to write a Spotlight article pairing two wolfers, but how can one keep the Lennon and McCartney of Wolfenstein 3-D modding apart? Both are talented enough to make excellent TC's on their own, but working together they have set new Wolfenstein modding standards with their sequels to Spear of Destiny, 'Spear Resurrection' and 'End of Destiny'. For both of these TC's, they modified the Spear engine and came up with an exciting blend of new features, art and gameplay that could pass as professionally-made. Some of the features introduced in Spear Resurrection were: a new weapon called the Multi Cannon Shredder (MCS!) with a second ammo type, plus a 'God mode' artefact and a teleporter. End of Destiny added a stealth rifle (very useful and powerful), a rocket launcher, backpacks, portable medkits, and my favorite, the fireball-shooting walls and their switches.

EoD also featured floor and ceiling textures, weather effects, challenge levels, and super secret levels. The other mods listed here are also very worthwhile, and probably better for novices to play first. I would also suggest playing Spear of Destiny before playing its sequels, best explained by the authors: 'Although it's not necessary, you'd be advised to play the games in sequential order to fully appreciate the evolving storyline, as well as to appreciate the enhancements that have been made to both graphics and the original game engine by the Wolfenstein 3D modding community.'

AReyeP's 'Wolfendoom' is his best solo work, using graphics and sounds from 'DOOM', with excellent levels and a new, quite elaborate storyline. All of his solo add-ons, other than the final 'TC' version of 'Wolfendoom' were created in the early to mid 1990's. They are listed below in order of creation, rather than release date. D Accord Violao Player 2.0 Serial.

'CIG Wolfenstein' was released 10/02/03, but withdrawn November 2003 due to possible legal issues. Settlement Program Coverage. MCS's 'Wolfenstein Collection' has some nicely designed levels and Blake Stone music. It's been fairly popular, staying within the top 25 mods in the 'Die Hard Wolfers Charts', and influential too: all 4 'Secret Mission' mods by Joshua Waight used the Wolf Collection engine, and 'Guild of Darkness I: The Legend of Satchmo' by Tetraarchangel used its music and sound effects. The game manuals, hints and storylines on AReyeP and MCS's add-ons, plus coding tips and much more can be found at the excellent, which earned AReyeP an August 2002 Dome Award for its texture library.

Andy Nonymous AReyeP & MCS's Releases Add-on Name: Release Date Information Levels Files Included Version Required Our Opinion 09/01/02 by AReyeP (1993) 10 All None Version 1.0. Steve recently found his first add-on again (made in early 1993) on a backup disk. Well designed layouts. And it doesn't look dated at all! 01/13/02 by AReyeP (1993) 10 All None Made way back in the mid 90's. They are large well designed levels. The various ways in which the guards are used are particularly effective.

11/04/00 by MCS 30 All None Nicely designed levels, with some new graphics, sounds and source code changes. 11/11/00 by AReyeP (1996), updated 01/13/01 60 All None New Version. Well designed new levels. Also has a whole bunch of new graphics, sounds, and now with source code changes.

11/29/01 21 All None Planned as a sequel to the original Spear of Destiny, this set has excellent level design and many graphics/source code changes not seen before. 12/03/04 26 normal levels, plus secret and challenge levels All None The level design is excellent, and virtually all graphics have been changed. Code changes include ceiling/floor textures, weather effects (some levels), a fireball machine, backpack, rocket launcher, mines, pushwall switches, intermission screens etc etc. Add-ons To AReyeP & MCS's Releases Add-on Name: Release Date Information Levels Files Included Version Required Our Opinion 02/07/04 by Little Cherub 5 Maps The maps pack replaces the first 5 levels in that game and is a tribute to Areyep and MCS for their great add-ons. The levels are not as large as in the original though they are quite detailed. 02/16/04 by ack, Dome Award March 2004 21 Maps Very extensive levels and of a very high standard.

At least as good as ack's levels in the recently released 'Melee' set. 09/13/04 by Kyo Kusanagi 18 Maps, Vswap, vga files Uses the SR code and most of it's images. Levels are fairly well designed and decorated though nowhere near as extensive as in SR. Contributions To Others' Releases Add-on Name: Release Date Information Levels Files Included Version Required Our Opinion 08/19/01 by Parafriction, MCS: some code 20 All None Well designed levels - many are different from those in the earlier 2.0 version.